﻿// by Shimohana
using System;

namespace AzukiMap.Map
{
    public class MouseClickedOnScreenArgs : EventArgs
    {
        private readonly double _mouseX;
        private readonly double _mouseY;

        public MouseClickedOnScreenArgs(double mouseX, double mouseY)
        {
            _mouseX = mouseX;
            _mouseY = mouseY;
        }

        public double MouseX
        {
            get { return _mouseX; }
        }

        public double MouseY
        {
            get { return _mouseY; }
        }
    }
}